  |  Smith's Sword - Given to Link at the start of the game by Master Smith. He asks Link to deliver it too the castle. After what happens with Vaati at Hyrule Castle, the King will give Smith's Sword to Link as he ventures on his journey. It is the weakest sword Link will have, but nonetheless it still gets the job done. | 
  |  Broken Picori Blade
 -  Legends speak of this magical swords power. Used by the Picori it 
was broken by Vaati. It is given to Link by the King of Hyrule to try 
and get it reforged to restore peace to Hyrule. | 
  |  White Sword
 - Melari will forge your Broken Picori Blade while you are battling in 
the Cave of Flames. After the dungeon is defeated head back to Melari's 
Mines and he will give you the White Sword. This sword has nearly double
 the strength of Smith's Sword. | 
  |  White Sword (Two Elements)
 - After you get the White Sword you can immediately head to the 
Elemental Sanctuary. Drop the White Sword in the pedastal there and your
 sword will be infused with the power of the Earth and Fire elements. 
This new white sword is slightly stronger and it allows link to 
duplicate himself using certain tiles located throughout Hyrule. | 
  |  White Sword (Three Elements)
 - After defeating the Temple of Droplets head back to the Elemental 
Sanctuary. You can now forge your sword with the power of the water 
element. This sword is slightly stronger as well and it allows Link to 
split in three copies of himself. | 
  |  Four Sword
 - Forging your White Sword with the fourth element, the Wind Element, 
forges your White Sword into the more powerful Four Sword. It has power 
to shoot beems when charged up to uncurse the stone statues in Dark Hyrule Castle. It also allows Link to split into four copies. | 
  |  Small Shield
 - At the Picori Festival Princess Zelda will win the Small Shield in a 
raffle contest. She will give it to Link telling him to protect her. The
 Shield is used just after it is recieved to protect Princess Zelda from
 a business scrub in North Hyrule Field.  | 
  |  Mirror Shield
 - You must have completed the Goron Quest and then fuse kinstones with 
the goron on the far right in Goron Cave to make the huge Goron appear 
on top of Veil Falls. Once you have beaten the game head to Veil Falls 
and talk to the Big Goron while having your shield out. He will ask you 
if he could have your shield. Give it too him and he will start to chew 
on it. Walk around Hyrule for awhile and then return after he is 
finishing chewing on it. He will spit it back out at you but it will now
 be the Mirror Shield. It is must stronger and can reflect an assortment
 of attacks. | 
  |   Bomb Bag / Bombs - Just after you speak with the Minish Elder after defeating Deepwood Shrine he will open up a passage to his left. Head through it and the first house
 to the left has a Minish in it. He has heard about you from defeating 
Deepwood Shrine and will give you the Bomb Bag. Bombs are used to defeat
 enemies, blow holes in the ground, and to blow up cracked walls. | 
  |  Remote Bomb
 - Fuse kinstones with the Minish elder in Minish Village. Exit Minish 
Village to your left and shrink down in size and head into the first house
 here. The same Minish that you got the regular bombs now has Remote 
Bombs. If you ever want to switch between Remote Bombs and regular Bombs
 just head over and talk with this Minish. I suggest holding onto the 
Remote Bombs as they have one distinct advantage. Once you plant them 
you can remote detonate them by pressing the same button to plant them. 
The only negative is that only one can be planted at once. | 
  |  Boomerang - The boomerang is purchased in Hyrule Town in the shop. While it costs 300 rupees it is surely worth the price. The boomerang works just as it did in previous zelda games. Use it to stun enemies, strike switches, or to recover loose items. | 
  |  Magical Boomerang
 - You must have completed the Tingle sidquest. Fuse kinstones with 
Tingle and his brothers throughout Hyrule and four trees in North Hyrule
 Field will now open up. Head into each one and step on a switch and it will create a ladder in the middle of the four trees. Head down it and open the chest
 for the Magical Boomerang. The magical boomerang works like the 
original with some extra power to it. It can now travel full screen. 
When you throw the boomerang, if you hold down the button it is assigned
 to you can use the d-pad to direct it. | 
  |  Gust Jar
 - Found in the first dungeon, Deepwood Shrine. It is in the big 
treasure after beating the caterpillar mini-boss. The gust jar has 
severl uses including being able to suck in certain enemies. Some 
enemies cannot be harmed with your sword because of a protective armor, 
but the gust jar can pull that off. It is also used to suck in mushrooms
 allowing Link to manuver around rooms. While on a leaf, the gust jar 
can also be used to sail your way through water. | 
  |  Cane of Pacci
 - Found in the second dungeon, Cave of Flames. It is the main item in 
the dungeon and is necessary to complete your quest. The Cane can be 
used to flip different items throughout the land include train carts in 
the Cave of Flames. It can also be used as a weapon to defeat enemies 
and some bosses. You can use the Cane of Pacci on a hole in the ground. 
This will store energy into the hole and once you go into the hold you 
use the energy to shoot yourself higher to reach high platforms. | 
  |  Pegasus Boots
 - Another classic Zelda item here. They are aquired from the shoe maker
 in Hyrule Town after waking him with wake-up mushroom. These Pegasus 
Boots are needed to dash over the swamps of Castor Wilds. They will make
 moving from far parts of Hyrule a breeze. Also, you can learn the Dash 
Attack technique from the swordsman which allows Link to have his sword out ahead of him while dashing. | 
  |  Bow & Arrow - Found in Castor Wilds. Their immediate use is to shoot out
 at the Eyegore Statues in Castor Wilds to awaken them. The classic 
arrows help Link defeat enemies in a distance or to hit certain 
switches. They are also needed to defeat some bosses in the game.  | 
  |  Mole Mitts
 - Found in the third dungeon, Fortress of Winds. The Mole Mitts will 
allow Link to dig through certain surfacse. Link used them to dig 
through the ground in the Palace of the Winds to get through to certain 
rooms and hidden chests. Also are used in many caves throughout Hyrule 
as well as digging through clouds on Cloud Tops. | 
  |  Ocarina of Wind
 - A classic Zelda item as well, just with a different name. Link gets 
this Ocarina after defeating the Fortress of Winds. The Ocarina of Wind 
will allow link to travel to different parts of Hyrule through the Wind 
Crests. You can take a look at the Wind Crest Guide for the locations. | 
  |  Flame Lantern
 - Found in the fourth dungeon, the Temple of Droplets. The Flame 
Lantern hs a few uses. It allows Link to melt blocks of ice in the 
Temple of Droplets. It also is used to help Link see during his quest. Turn it on
 in dark rooms and Link will be able to see a larger area. Use it to 
light torches to light up rooms and to solve puzzles. It is also used 
against Gibdo's to light their paper on fire turning them into regular 
stalfos. | 
  |  Roc's Cape
 - Found in the fifth dungeon, the Palace of Winds. Roc's Cape will 
allow link to fly for a short period of time. He can jump to higher 
grounds using the cape as well. Using it will the wind is blowing in 
your favor will allow Link to fly across large areas. Link can also 
learn the downthrus technique utilizing the power of Roc's Cape as well 
as Links sword. | 
  |  Bottles
 - There are four bottles found on your quest. While only one of them is
 necessary it is always nice to have some extra bottles for some items 
or if you just want to get all the items in the game. The bottles hold 
an entire arrangement of items. You can find what they hold and their 
locations in the Bottles Guide. | 
  |  Grip Ring
 - The Grip Ring is located on Mt. Crenel. Knock out a Buissness Scrub 
in a cave on Mt. Crenel and he will sell you the Grip Ring for 40 
rupees. The Grip Ring is needed for Link to be able to climb up Crenel 
Wall. It can also be used on the far right of Mt. Crenel to climb up and
 down the shortcut. Link also uses it on Veil Falls. | 
  |  Flippers
 - In order to get the flippers, Link needs to complete the miniquest to
 get the three books and return them to the Library. Link can climb the 
books to get to the Minish here and he will drop you down into a cave 
like area. Navigate your way to the Flippers. Like in previous games, 
the flippers will allow Link to swim in water as well as dive down for 
some secret rupees or hearts.  | 
  |  PowerBracelets
 - Link will find the Power Braclets on his quest to getting the three 
missing books from the library. The Power Bracelets will allow Minish 
Link to lift and move some heavier objects that he couldn't before. | 
  |  Jabber Nut - Found in Minish Village. Once Link gets it he will eat it and this will allow Link to understand the language of the Minish. | 
  |  Lon Lon Ranch Spare Key
 - After shrinking in size and entering Malon and Talon's house, break 
the barrels at the top-right for the Spare Key. This will allow Link 
access the main part of Lon Lon Ranch. | 
  |  Wake-Up Mushroom
 - This item is needed in order to wake-up the shoe maker in Hyrule 
Town. You buy the Wake-Up Mushroom from Syrup for 60 rupees in her hut 
at the top-right of the Minish Woods. | 
  |  Graveyard Key
 - Given to Link by Dampe the grave keeper. However once you step 
outside his house a bird will steel it from you. Recover it buy killing 
the bird in this same area and then you will be able to enter the 
graveyard. | 
  | Joy Butterfly
 - There are three of these found throughout the land. There are in 
Castor Wilds, Wind Ruins, and in the Graveyard. One of them will 
increase Link's digging speed, another will increase Link's swimming 
speed, and another will increase the speed Link shoots arrows. | 
  |  Mysterious Shells
 - Found in treasures chests, in bushes, in bots, under rocks, or when 
defeating enemies. The mysterious shells can be traded in in the 
southwest part of Hyrule Town for figurines. Collecting all the 
figurines will allow Link to get the Carlov Medal as well as a heart 
piece. | 
  |  Tiger Scrolls
 - Tiger Scrolls have the sword techniques that Link learns written on 
them. They are taught to Link by all the Swordsman throughout Hyrule. To
 get a full guide of the Swordsman and techniques learned take a look at
 our Tiger Scrolls Guide. | 
  | Dungeon Items 
 Dungeon Map
 - Each dungeon holds a dungeon map. The map will give a layout of what 
the dungeon is. It can be extremely useful in the larger dungeons to see
 where you have not navigated. Compass
 - Each dungeon also has a compass. The compass will give the location 
of the boss as well as the location of the treasures within the dungeon. 
 Small Key
 - Small Keys are all over the many dungeons. You get them by defeating 
some enemies or solving some puzzles. They open up locked doors within 
the dungeon. 
 Big Key - Each dungeon has a big key. The Big Key will open up the door that leads to the boss of the dungeon. | 
  | Hearts 
 Regular Heart
 - These are found all throughout Hyrule. You get them by defeating an 
item, slashing down a bush, or breaking a barrel. They restore one heart
 to links health. Heart Piece - These quarter Heart Containers are found all throughout Hyrule. To find all the quarter heart containers take a look at out Heart Container Guide. 
 Full Heart Container
 - A full heart container is given to Link after each dungeon. It adds 
one full heart to Link's health. There is also one special full heart 
container that can be found in Hyrule. That is also in our Heart Container Guide. | 
  | Kinstones 
 Kinstone Bag
 - Given to Link in Hyrule Town after he beats Deepwood Shrine. The 
Kinstone Bag will hold kinstones that you can find so you can fuse with 
others you meet later on. Green Kinstone
 - These can be found by slashing bushes or defeating enemies. Some are 
also in treasure chests throughout Hyrule. There are three types of 
green kinstones 
 Blue Kinstone
 - Blue Kinstones are a bit more hard to come by than Green Kinstones. 
You get them mainly in treasure chests throughout Hyrule. There are two 
types of Blue Kinstones. 
 Red Kinstone - Simliar to Blue Kinstones, the red ones are harder to come by. They are mainly found in treasure chests. There are three
types of Red Kinstones. 
 Gold Kinstone
 - These are found in several areas in Hyrule. These Kinstones are vital
 to your quest and you cannot go on with the game without these. You 
need them in Castor Wilds as well as on Cloud Tops. You get another one 
in the Graveyard allowing access to the main part of Veil Falls. They 
come in a variety of types. | 
  | Elements 
 Earth Element - The first element found in Deepwood Shrine. Fire Element
 - The second element which is found in the Cave of Flames. After 
getting the first two Link can fuse his blade with the pwoer of the two 
elements allowing him to split into two Links. 
 Water Element
 - Found in the Temple of Droplets. Once recieved Link can fuse his 
sword with the power of the Water Element allowing him to split into 
three Links. 
 Wind Element
 - Found in the Palace of Winds. Once you get it head to the Elemental 
Sanctuary and fuse your blade with all four elements to change your 
blade to the Legenday Four Sword | 
 
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