 | Smith's Sword - Given to Link at the start of the game by Master Smith. He asks Link to deliver it too the castle. After what happens with Vaati at Hyrule Castle, the King will give Smith's Sword to Link as he ventures on his journey. It is the weakest sword Link will have, but nonetheless it still gets the job done. |
 | Broken Picori Blade
- Legends speak of this magical swords power. Used by the Picori it
was broken by Vaati. It is given to Link by the King of Hyrule to try
and get it reforged to restore peace to Hyrule. |
 | White Sword
- Melari will forge your Broken Picori Blade while you are battling in
the Cave of Flames. After the dungeon is defeated head back to Melari's
Mines and he will give you the White Sword. This sword has nearly double
the strength of Smith's Sword. |
 | White Sword (Two Elements)
- After you get the White Sword you can immediately head to the
Elemental Sanctuary. Drop the White Sword in the pedastal there and your
sword will be infused with the power of the Earth and Fire elements.
This new white sword is slightly stronger and it allows link to
duplicate himself using certain tiles located throughout Hyrule. |
 | White Sword (Three Elements)
- After defeating the Temple of Droplets head back to the Elemental
Sanctuary. You can now forge your sword with the power of the water
element. This sword is slightly stronger as well and it allows Link to
split in three copies of himself. |
 | Four Sword
- Forging your White Sword with the fourth element, the Wind Element,
forges your White Sword into the more powerful Four Sword. It has power
to shoot beems when charged up to uncurse the stone statues in Dark Hyrule Castle. It also allows Link to split into four copies. |
 | Small Shield
- At the Picori Festival Princess Zelda will win the Small Shield in a
raffle contest. She will give it to Link telling him to protect her. The
Shield is used just after it is recieved to protect Princess Zelda from
a business scrub in North Hyrule Field. |
 | Mirror Shield
- You must have completed the Goron Quest and then fuse kinstones with
the goron on the far right in Goron Cave to make the huge Goron appear
on top of Veil Falls. Once you have beaten the game head to Veil Falls
and talk to the Big Goron while having your shield out. He will ask you
if he could have your shield. Give it too him and he will start to chew
on it. Walk around Hyrule for awhile and then return after he is
finishing chewing on it. He will spit it back out at you but it will now
be the Mirror Shield. It is must stronger and can reflect an assortment
of attacks. |
 |  Bomb Bag / Bombs - Just after you speak with the Minish Elder after defeating Deepwood Shrine he will open up a passage to his left. Head through it and the first house
to the left has a Minish in it. He has heard about you from defeating
Deepwood Shrine and will give you the Bomb Bag. Bombs are used to defeat
enemies, blow holes in the ground, and to blow up cracked walls. |
 | Remote Bomb
- Fuse kinstones with the Minish elder in Minish Village. Exit Minish
Village to your left and shrink down in size and head into the first house
here. The same Minish that you got the regular bombs now has Remote
Bombs. If you ever want to switch between Remote Bombs and regular Bombs
just head over and talk with this Minish. I suggest holding onto the
Remote Bombs as they have one distinct advantage. Once you plant them
you can remote detonate them by pressing the same button to plant them.
The only negative is that only one can be planted at once. |
 | Boomerang - The boomerang is purchased in Hyrule Town in the shop. While it costs 300 rupees it is surely worth the price. The boomerang works just as it did in previous zelda games. Use it to stun enemies, strike switches, or to recover loose items. |
 | Magical Boomerang
- You must have completed the Tingle sidquest. Fuse kinstones with
Tingle and his brothers throughout Hyrule and four trees in North Hyrule
Field will now open up. Head into each one and step on a switch and it will create a ladder in the middle of the four trees. Head down it and open the chest
for the Magical Boomerang. The magical boomerang works like the
original with some extra power to it. It can now travel full screen.
When you throw the boomerang, if you hold down the button it is assigned
to you can use the d-pad to direct it. |
 | Gust Jar
- Found in the first dungeon, Deepwood Shrine. It is in the big
treasure after beating the caterpillar mini-boss. The gust jar has
severl uses including being able to suck in certain enemies. Some
enemies cannot be harmed with your sword because of a protective armor,
but the gust jar can pull that off. It is also used to suck in mushrooms
allowing Link to manuver around rooms. While on a leaf, the gust jar
can also be used to sail your way through water. |
 | Cane of Pacci
- Found in the second dungeon, Cave of Flames. It is the main item in
the dungeon and is necessary to complete your quest. The Cane can be
used to flip different items throughout the land include train carts in
the Cave of Flames. It can also be used as a weapon to defeat enemies
and some bosses. You can use the Cane of Pacci on a hole in the ground.
This will store energy into the hole and once you go into the hold you
use the energy to shoot yourself higher to reach high platforms. |
 | Pegasus Boots
- Another classic Zelda item here. They are aquired from the shoe maker
in Hyrule Town after waking him with wake-up mushroom. These Pegasus
Boots are needed to dash over the swamps of Castor Wilds. They will make
moving from far parts of Hyrule a breeze. Also, you can learn the Dash
Attack technique from the swordsman which allows Link to have his sword out ahead of him while dashing. |
 | Bow & Arrow - Found in Castor Wilds. Their immediate use is to shoot out
at the Eyegore Statues in Castor Wilds to awaken them. The classic
arrows help Link defeat enemies in a distance or to hit certain
switches. They are also needed to defeat some bosses in the game. |
 | Mole Mitts
- Found in the third dungeon, Fortress of Winds. The Mole Mitts will
allow Link to dig through certain surfacse. Link used them to dig
through the ground in the Palace of the Winds to get through to certain
rooms and hidden chests. Also are used in many caves throughout Hyrule
as well as digging through clouds on Cloud Tops. |
 | Ocarina of Wind
- A classic Zelda item as well, just with a different name. Link gets
this Ocarina after defeating the Fortress of Winds. The Ocarina of Wind
will allow link to travel to different parts of Hyrule through the Wind
Crests. You can take a look at the Wind Crest Guide for the locations. |
 | Flame Lantern
- Found in the fourth dungeon, the Temple of Droplets. The Flame
Lantern hs a few uses. It allows Link to melt blocks of ice in the
Temple of Droplets. It also is used to help Link see during his quest. Turn it on
in dark rooms and Link will be able to see a larger area. Use it to
light torches to light up rooms and to solve puzzles. It is also used
against Gibdo's to light their paper on fire turning them into regular
stalfos. |
 | Roc's Cape
- Found in the fifth dungeon, the Palace of Winds. Roc's Cape will
allow link to fly for a short period of time. He can jump to higher
grounds using the cape as well. Using it will the wind is blowing in
your favor will allow Link to fly across large areas. Link can also
learn the downthrus technique utilizing the power of Roc's Cape as well
as Links sword. |
 | Bottles
- There are four bottles found on your quest. While only one of them is
necessary it is always nice to have some extra bottles for some items
or if you just want to get all the items in the game. The bottles hold
an entire arrangement of items. You can find what they hold and their
locations in the Bottles Guide. |
 | Grip Ring
- The Grip Ring is located on Mt. Crenel. Knock out a Buissness Scrub
in a cave on Mt. Crenel and he will sell you the Grip Ring for 40
rupees. The Grip Ring is needed for Link to be able to climb up Crenel
Wall. It can also be used on the far right of Mt. Crenel to climb up and
down the shortcut. Link also uses it on Veil Falls. |
 | Flippers
- In order to get the flippers, Link needs to complete the miniquest to
get the three books and return them to the Library. Link can climb the
books to get to the Minish here and he will drop you down into a cave
like area. Navigate your way to the Flippers. Like in previous games,
the flippers will allow Link to swim in water as well as dive down for
some secret rupees or hearts. |
 | PowerBracelets
- Link will find the Power Braclets on his quest to getting the three
missing books from the library. The Power Bracelets will allow Minish
Link to lift and move some heavier objects that he couldn't before. |
 | Jabber Nut - Found in Minish Village. Once Link gets it he will eat it and this will allow Link to understand the language of the Minish. |
 | Lon Lon Ranch Spare Key
- After shrinking in size and entering Malon and Talon's house, break
the barrels at the top-right for the Spare Key. This will allow Link
access the main part of Lon Lon Ranch. |
 | Wake-Up Mushroom
- This item is needed in order to wake-up the shoe maker in Hyrule
Town. You buy the Wake-Up Mushroom from Syrup for 60 rupees in her hut
at the top-right of the Minish Woods. |
 | Graveyard Key
- Given to Link by Dampe the grave keeper. However once you step
outside his house a bird will steel it from you. Recover it buy killing
the bird in this same area and then you will be able to enter the
graveyard. |
 | Joy Butterfly
- There are three of these found throughout the land. There are in
Castor Wilds, Wind Ruins, and in the Graveyard. One of them will
increase Link's digging speed, another will increase Link's swimming
speed, and another will increase the speed Link shoots arrows. |
 | Mysterious Shells
- Found in treasures chests, in bushes, in bots, under rocks, or when
defeating enemies. The mysterious shells can be traded in in the
southwest part of Hyrule Town for figurines. Collecting all the
figurines will allow Link to get the Carlov Medal as well as a heart
piece. |
 | Tiger Scrolls
- Tiger Scrolls have the sword techniques that Link learns written on
them. They are taught to Link by all the Swordsman throughout Hyrule. To
get a full guide of the Swordsman and techniques learned take a look at
our Tiger Scrolls Guide. |
 | Dungeon Items
Dungeon Map
- Each dungeon holds a dungeon map. The map will give a layout of what
the dungeon is. It can be extremely useful in the larger dungeons to see
where you have not navigated. Compass
- Each dungeon also has a compass. The compass will give the location
of the boss as well as the location of the treasures within the dungeon.
Small Key
- Small Keys are all over the many dungeons. You get them by defeating
some enemies or solving some puzzles. They open up locked doors within
the dungeon.
Big Key - Each dungeon has a big key. The Big Key will open up the door that leads to the boss of the dungeon. |
 | Hearts
Regular Heart
- These are found all throughout Hyrule. You get them by defeating an
item, slashing down a bush, or breaking a barrel. They restore one heart
to links health. Heart Piece - These quarter Heart Containers are found all throughout Hyrule. To find all the quarter heart containers take a look at out Heart Container Guide.
Full Heart Container
- A full heart container is given to Link after each dungeon. It adds
one full heart to Link's health. There is also one special full heart
container that can be found in Hyrule. That is also in our Heart Container Guide. |
 | Kinstones
Kinstone Bag
- Given to Link in Hyrule Town after he beats Deepwood Shrine. The
Kinstone Bag will hold kinstones that you can find so you can fuse with
others you meet later on. Green Kinstone
- These can be found by slashing bushes or defeating enemies. Some are
also in treasure chests throughout Hyrule. There are three types of
green kinstones
Blue Kinstone
- Blue Kinstones are a bit more hard to come by than Green Kinstones.
You get them mainly in treasure chests throughout Hyrule. There are two
types of Blue Kinstones.
Red Kinstone - Simliar to Blue Kinstones, the red ones are harder to come by. They are mainly found in treasure chests. There are three
types of Red Kinstones.
Gold Kinstone
- These are found in several areas in Hyrule. These Kinstones are vital
to your quest and you cannot go on with the game without these. You
need them in Castor Wilds as well as on Cloud Tops. You get another one
in the Graveyard allowing access to the main part of Veil Falls. They
come in a variety of types. |
 | Elements
Earth Element - The first element found in Deepwood Shrine. Fire Element
- The second element which is found in the Cave of Flames. After
getting the first two Link can fuse his blade with the pwoer of the two
elements allowing him to split into two Links.
Water Element
- Found in the Temple of Droplets. Once recieved Link can fuse his
sword with the power of the Water Element allowing him to split into
three Links.
Wind Element
- Found in the Palace of Winds. Once you get it head to the Elemental
Sanctuary and fuse your blade with all four elements to change your
blade to the Legenday Four Sword |